EI-2021: Emergent Interaction Online Yokohama, Japan, May 15, 2021 |
Conference website | https://emergentinteraction.github.io/ |
Submission link | https://easychair.org/conferences/?conf=ei2021 |
Submission deadline | February 28, 2021 |
Call for Participation
The study of Complex Dynamical Systems is a topic of growing importance across human centred disciplines, from economics and sociology to psychology and healthcare. The theories and methods of Complexity Science are driving significant progress in the understanding of a wide range of phenomena in which relationships and interactions between components are important. The goal of this workshop is to begin a discussion on the contribution these techniques can make in HCI, both methodological and theoretical.
Potential participants should submit a 4 to 8 page long position paper (including references), in the CHI Extended Abstracts Format, that addresses at least one of the key topic(s)of the workshop. The paper should also include a statement on the potential goals of their research and the problem(s) it aims to address. Please read our workshop proposal paper (above) for more information. Submission will be via EasyChair, with information on this provided soon. contact [complexity.chi@gmail.com](mailto:complexity.chi@gmail.com) for more information.
We will select papers based on relevance, quality, and diversity. At least one author of each accepted position paper must attend the workshop and all participants must register for both the workshop and for at least one day of the conference.
Key Topics
- Application of methods and approaches from complexity science and dynamical systems theory to problems in HCI
- Drawing connections between existing HCI approaches and accounts in complexity theory, dynamical systems and enactivism
- Applications of Control Theory and other dynamical approaches to help understand users and design systems
- Discussion of what HCI can learn from recent work on dynamical and enactivist approaches to cognitive science
- Methodological or theoretical contributions from complexity theory, dynamical systems theory, drawn from other disciplines, such as control theory, enactivist cognitive science, computational social science
- Issues raised by the application of complexity methods in HCI
- Software and other tools to support researchers in applying complexity methods in HCI
Committee
Our organising committee brings together a broad international group with backgrounds in HCI, control theory, enactivist cognitive science, linguistics and computational interaction.
Daniel Bennett is a PhD researcher at Bristol Interaction Group with Oussama Metatla and Anne Roudaut. His PhD work focuses on applying dynamical-systems methods from 4E cognitive science to understand technology use. He is also interested in generative dynamical systems models for musical interaction.
Feng Feng is a Research Associate at University of Eastern Finland and Microsurgery centre in Kuopio University Hospital. She has a background in both Industrial Design and Cognitive Science. Her interests include embodied cognition, multi-sensory perception, Human-Computer-Interaction and Human-Robot-Interaction, and the development of multi-sensory technologies.
Alan Dix is an author, researcher, and university professor, specialising in human–computer interaction. Dix is currently the Director of the Computational Foundry at Swansea University, Wales. A mathematician by training, his work has included applying formal methods and statistics in HCI as well as many other areas including creativity and physical design. His research methods can be eclectic including walking a thousand miles around Wales to understand mobile connectivity and community technology.
Parisa Eslambolchilar is currently a Reader in Human–Computer Interaction (HCI) at Cardiff University and leads the Complex Systems Research Group and the Human Factors Technology Research Priority Area at the School. Her research interests include HCI, ubiquitous computing, and designing interactive systems to support self-reflection, self-monitoring, feedback (audio, haptic, visual, and soma), persuasion, immersion, and navigation. Her work exploits the Internet of things, wearables, smartphones, augmented reality, and virtual reality.
Tom Froese is head of Head of Okinawa’s Embodied Cognitive Science Unit. A cognitive scientist with a background in computer science and complex systems, he applies diverse methods to investigate the interactive basis of life and mind. He is particularly known for his contributions in artificial life and the enactive approach to cognitive science.
Vassilis Kostakos is Professor of Human-Computer Interaction at University of Melbourne. His research interests include ubiquitous computing (Ubicomp), human-computer interaction (HCI), social computing, Internet of Things.
Sébastien Lerique is a Postdoctoral Scholar in cognitive science at Okinawa’s Embodied Cognitive Science Unit, with interests in the role of embodiment in interactions, complex systems, and the emergence of language.
Niels van Berkel is an Assistant Professor at the Human-Centered Computing Group (HCC) at Aalborg University. His research interests lay in Human-Computer Interaction, Social Computing, and Ubiquitous Computing. In particular, he has focused on self-report studies, crowdsourcing, and Human-AI interaction.
Contact
All questions about submissions should be emailed to complexity.chi@gmail.com