GSC23: GameSoundCon 2023 Marriott Conference Center Burbank, CA, United States, October 17-18, 2023 |
Conference website | http://www.gamesoundcon.com |
Submission link | https://easychair.org/conferences/?conf=gsc23 |
Abstract registration deadline | May 15, 2023 |
Submission deadline | May 15, 2023 |
Date/Location:, October 17-18, 2023. Marriott Convention Center, Burbank, CA
GameSoundCon is the leading professional conference for Video Game Music, Sound Design, Virtual Reality Audio & Interactive Audio Research.The 2-day conference program covers the creative, technical and business/career aspects of game audio as well as academic research into the subject. The 6 conference tracks include lectures and presentations, panel sessions as well as workshops on all topics releated to audio for interactive entertainment, video games and virtual/augmented/mixed reality.
Session Tracks & Topics
Game Audio Pro: Talks/sessions relating to any and all aspects of music and sound design for games. Game Audio Pro sessions are geared towards those with significant experience working on games. Topics may include:
- Game audio Post-morta
- Interesting uses of interactive music
- Business/legal issues in game audio
- Career/industry
- Game Audio Orchestration/Mixing Production
- Game audio tools, techniques, processes
- Voice Over
- Any other topics suitable for those with significant experience in game audio
Game Audio Essentials: Game Audio Essentials sessions are for those with little or no direct experience in game audio, including topics such as:
- Composing interactive music
- Game audio tools
- How game audio is integrated into a video game
- "Spatial audio 101"
- Essential topics in the business of game audio
- Game Audio Technology Essentials
- Any other topics suitable for those with low/moderate experience in game audio.=
Game Audio Research: Industry and/or Academic research in interactive audio. Sessions in this track mayinclude cutting edge research across a number of different areas and need not necessarily be immediately applicable to the industry (but perhaps some years down the road may be) Topics may include:
- Audio for VR/AR
- Simulated Sound Propagation
- Physical modelling of sounds
- Synthesis/Modelling techniques
- Generative/Algorithmic music synthesis/composition
- AI-based sound/composition tools
- Interesting UI/Input technologies
- Digitial Signal Processing
- Voice/Speech synthesis
- Any other forward-looking research into interactive audio technologies
Game Audio Studies: Academic research into aesthetics of Game music and sound design/Ludomusicology
- Historical analyses of game music and/or sound design
- Scholarly analysis of game music
- Analysis of music/sound design for particular games
- Video game music/sound and society
- Society/trends in game music
- Physiological reactions to game music/sound
- Other topics
Game Dialogue and Performance: Sessions covering game dialogue & performance
- Legal/Contractual issues
- Game Voice Directing & Casting
- Recording and Logistics
- Dialog Production
- Asset Tracking & Localization
- Tools/workflow
Game Audio Education: Sessions discussing the teaching of game audio
- Teaching and pedagogy
- Resources
- Curriculum and program develoment
Submission Guidelines
Note: Although Easy Chair mentions "Paper submissions," the submissions are for GameSoundCon Presentations; a formal paper submission is not required.
Please enter all information below (including takeaway and bio) in the "Title and Abstract" section of the submission form.
Submissions should include:
- Talk Title
- Preferred duration (25 minute, 50 minute)
- Recommended Track (Pro, Essentials, VR/AR, Research, Studies or Dialogue & Performance)
- A 2-3 paragraph abstract of your proposed talk / panel
- If submitting a panel, include a list of the panelists and include them as co-authors
- If submitting a panel, it is expected that the panel consist of diverse participants
- A description of the audience takeaway-- what will attendees gain from attending this talk?
- A 1 paragraph bio. Include prior speaking experience (AES, GDC, etc.)
- (optional) Link to website
Registration
Speakers and panelists will receive a complimentary registration to GameSoundCon.
More Information
For other information, please visit the conference website: www.GameSoundCon.com/submissions