MILTconference2019: Media Literacy for Living Together: the future of media and learning in participation. Lusófona University Lisbon, Portugal, June 26-28, 2019 |
Conference website | https://milt.ulusofona.eu/welcome-to-milt-conference/ |
Submission link | https://easychair.org/conferences/?conf=miltconference2019 |
Abstract registration deadline | May 8, 2019 |
Non-Academic or Practitioner Contributions: Contributions from individuals and organisations working in the field | May 8, 2019 |
Submission deadline | May 8, 2019 |
Notification of abstract acceptance | May 20, 2019 |
Full paper due for review (optional): only full papers will be considered for publishing | June 17, 2019 |
Final Full paper submission accepted for Publication | July 15, 2019 |
Join us in Lisbon, Portugal, on June 26-28, 2019 for the MILT conference - Media Literacy for Living Together: the future of media and learning in participation. This conference includes a Creative Game Jam (27-28 of June) co-organized with the Videogames bachelor degree at Universidade Lusófona de Humanidades e Tecnologias.
MILT conference is the culminating event for MILT-Media Literacy for Living Together, a 12 month european pilot project, funded in 2018 by the Media Literacy for All programme of European Commission. MILT project emphasizes the key role of improving media literacy, especially among young people. A key rationale of this project is to enable participants to become agents of social change through their use of media and broader social engagement, incorporating the inclusion of minorities, marginalized groups and online interest communities as part of the general public.
Media creation, and particularly videogames and animation have been used in an active learning approach. Therefore, we invite scholars, teachers and practitioners to share their research in media literacy for all, particularly findings and to enrich the dialogue about the role of media creation in media literacy and forms of participation.
Topics include (not exclusive):
Media Literacy
Media Literacy: theory & practice
Videogames and animation for media literacy
Media as multi-sensory experiences
Design, art and media creation
Installations for media literacy
Do it yourself media
The role of play in media education
Digital storytelling for media literacy
Game-based Learning
Games as motivational tools
Cognition and sensorial play
Ethics and games
Pedagogies of Play
Serious games
Games for social good
Digital Games and learning
Board Games and learning
Technologies for adaptive Learning
Important Dates
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Abstracts submission: 8 of May
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Notification of abstract acceptance: 20th May
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Full paper due for review (optional): 17th of June 2019; only full papers will be considered for publishing
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Final Full paper submission for accepted in Publication: 15th of July 2019
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Authors of Best Full papers will be invited to publish on Revista Lusófona de Educação indexed on the following scientific databases: SCOPUS, SCIELO, AERES, REDALYC, LATINDEX, DOAJ, IBSS, BIBLIO SHS, CSA, EBSCO, PROQUEST, UNIVERSIA, e-REVIST@S and a special issue of International Journal of Film and Media Arts - IJFMA
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Early registration closes: 31 of May 2019
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Final author payment date: 6 of June 2019
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