TCG2019: 2019 the 1st international workshop on technology of computer games Shenyang, China, October 21-23, 2019 |
Conference website | http://iucc2019.sau.edu.cn/ |
Abstract registration deadline | May 31, 2019 |
Submission deadline | June 30, 2019 |
The 1st International Workshop on technology of Computer Games(TCG 2019)
机器博弈技术论坛- 2019沈阳
An event of the 18th IEEE International Conference on Ubiquitous Computing and Communications, Shenyang, Oct 21 – 23, 2019
Organizers
Workshop chairs: Jiao Wang, Northeastern University, China and Yajie Wang, Shenyang Aerospace University, China
Program Committee
Xiaochuan Zhang, Chongqing University of Technology, China |
Licheng Wu, Minzu University of China, China |
Xuejun Li, Anhui University, China |
Liqun Zhang, Liaoning Shihua University, China |
Shuqin Li, Beijing Information Science and Technology University, China |
Tao Luo, Beijing University of Posts and Telecommunications, China |
Biao Cai, Chengdu University of Technology, China |
Chunfei Zhang, Jilin University, China |
Xiali Li, Minzu University of China, China |
Guoyu Zuo, Beijing University of Technology, China |
Ke Zhou, University of Science & Technology Beijing, China |
Jingwen Wang, Shenyang University of Technology, China |
Xian Mei, Harbin University of Science and Technology, China |
Zhiwei Lin, Beijing Institute of Technology, China |
Caoli Sun, Taiyuan University of Science and Technology, China |
Guodong Zhao, Harbin Engineering University, China |
Jiehong Wu, Shenyang Aeros pace University, China |
Hongkun Qiu, Shenyang Aerospace University, China |
Hang Yin, Shenyang Aerospace University, China |
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Important Dates
Paper submission due: June 30, 2019 Acceptance notification: July 31, 2019 Conference dates: October 21 – 23, 2019
Scope and Objectives
The 18th IEEE International Conference on Ubiquitous Computing and Communication (IUCC 2019) will be held in ShenYang, China, during Oct 21–23, 2019. The special workshop “Technology of Computer Games” in the conference will provide a platform for researchers and specialists throughout the world to present the latest developments in Computer Games. We particularly welcome contributions from researchers and practitioners presenting new results in Artificial Intelligence and Machine Learning.
We expect to organize a multi-disciplinary discussion of high quality contributions related to the topics, which include but not limited to:
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Submission and Publication
Authors are invited to submit original previously unpublished research papers written in English, of up to 6 pages (or 8 pages with over length charge) including figures and references using IEEE Computer Society Proceedings Manuscripts style (two columns, single-spaced, 10 fonts). You can find the submission templates and author instructions on the IUCC-2019 conference webpage. At least one of the authors of every accepted paper must be registered for the conference, pay the conference fee and present the accepted paper.
Presented papers will be included into the IEEE conference proceedings published by the IEEE Computer Society Press and submitted for indexing in IEEE Xplore and Engineering Index (EI).
Paper submission system: mailto: ccg2019@sina.com