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Survey on 3D Scanning and Web3D Interfaces for the Apparel Industry

EasyChair Preprint no. 660

6 pagesDate: December 3, 2018

Abstract

3D scanning technology is becoming mainstream in many application domains. Since the advent of Web3D in recent years, it is possible to develop 3D web-based user interfaces that can improve user interaction and facilitate the user decision process through 3D object visualization and animation. As 3D scanning technology is becoming mainstream, the possibilities to move real objects into the virtual 3D world are emerging very fast. With the rapid growth of e-commerce, web-based 3D user interfaces carry a huge potential for rapid and widespread adoption. This paper provides a review on 3D scanning technology and a survey of Web3D technology (e.g. X3D) in applications targeting the apparel industry, from clothing design and manufacturing to online 3D user interfaces for customization and apparel ecommerce. 

Keyphrases: 3D models, 3D scanning, Apparel, body scanning, eCommerce, Web3D

BibTeX entry
BibTeX does not have the right entry for preprints. This is a hack for producing the correct reference:
@Booklet{EasyChair:660,
  author = {Steve McQueen and Felix Hamza-Lup},
  title = {Survey on 3D Scanning and Web3D Interfaces  for the Apparel Industry },
  howpublished = {EasyChair Preprint no. 660},

  year = {EasyChair, 2018}}
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