# Cyclic Mechanics: the Principle of Cyclicity

### EasyChair Preprint no. 3525

35 pages•Date: June 1, 2020### Abstract

Cyclic mechanic is intended as a suitable generalization both of quantum mechanics and general relativity apt to unify them. It is founded on a few principles, which can be enumerated approximately as follows:

1. Actual infinity or the universe can be considered as a physical and experimentally verifiable entity. It allows of mechanical motion to exist.

2. A new law of conservation has to be involved to generalize and comprise the separate laws of conservation of classical and relativistic mechanics, and especially that of conservation of energy: This is the conservation of action or information.

3. Time is not a uniformly flowing time in general. It can have some speed, acceleration, more than one dimension, to be discrete.

4. The following principle of cyclicity: The universe returns in any point of it. The return can be only kinematic, i.e. per a unit of energy (or mass), and thermodynamic, i.e. considering the universe as a thermodynamic whole.

5. The kinematic return, which is per a unit of energy (or mass), is the counterpart of conservation of energy, which can be interpreted as the particular case of conservation of action “per a unit of time”. The kinematic return per a unit of energy (or mass) can be interpreted in turn as another particular law of conservation in the framework of conservation of action (or information), namely conservation of wave period (or time). These two counterpart laws of conservation correspond exactly to the particle “half” and to the wave “half” of wave-particle duality.

6. The principle of quantum invariance is introduced. It means that all physical laws have to be invariant to discrete and continuous (smooth) morphisms (motions) or mathematically, to the axiom of choice.

The list is not intended to be exhausted or disjunctive, but only to give an introductory idea.

**Keyphrases**: cyclicity, Energy, information, mass, quantum information, The Universe