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Examining the Gaming Subcultures through the Lens of Finnish Game Journalism: From the 1980s to the 2010s

EasyChair Preprint no. 1209

4 pagesDate: June 20, 2019

Abstract

The present paper continues the contemporary trend of local game historiography. It outlines a macro-level overview on the sociocultural evolution of gaming subcultures through the lens of Finnish game journalism. The paper approaches its subject by focusing on the gamut of subcultures within Finnish gaming culture. These subcultures have formed around, for instance, general computer hobbyism, preferred computers/gaming platforms, programming, software piracy, specific game genres and/or particular games. The paper is divided into five sections, according to the developmental phases of Finnish game journalism. These journalistic waves are concurrent with the development of game technology and behavioural changes of gamers as consumers. They also highlight the appearance and prominence of various subcultural practices in a given time period.

Keyphrases: Finland, game history, game journalism, press, subcultures

BibTeX entry
BibTeX does not have the right entry for preprints. This is a hack for producing the correct reference:
@Booklet{EasyChair:1209,
  author = {Tero Pasanen and Jaakko Suominen},
  title = {Examining the Gaming Subcultures through the Lens of Finnish Game Journalism: From the 1980s to the 2010s},
  howpublished = {EasyChair Preprint no. 1209},

  year = {EasyChair, 2019}}
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