TALK KEYWORD INDEX
This page contains an index consisting of author-provided keywords.
| # | |
| #P | |
| 3 | |
| 3SUM problem | |
| A | |
| Agda | |
| algebraic algorithms | |
| algebraic branching programs | |
| algorithmic game theory | |
| Algorithmic graph theory | |
| Algorithmic information theory | |
| algorithms under uncertainty | |
| Analog Computations | |
| Approximation | |
| approximation algorithms | |
| Arithmetic circuits | |
| arithmetic theories | |
| asynchronous automata | |
| automata | |
| Automatic relations | |
| B | |
| Backreferences | |
| Bayesian | |
| Beyond Worst-case Analysis | |
| binary rank | |
| bipartite graphs | |
| Bipartiteness | |
| Boolean Function | |
| Boolean functions | |
| Boolean Hierarchy | |
| C | |
| Canadian Traveller Problem | |
| Category Theory | |
| chordal graphs | |
| Circuit complexity | |
| clique graphs | |
| clique-width | |
| Competitive analysis | |
| Complexity | |
| complexity dichotomy | |
| Complexity Trichotomy | |
| Computability | |
| Computable Analysis | |
| Computational Complexity | |
| computational social choice | |
| Concurrent games | |
| connectivity problems | |
| Consistency and robustness | |
| constraint satisfaction | |
| Constructive Type Theory | |
| Context-free grammars | |
| Continued fractions | |
| Continuity | |
| continuous approximation | |
| convoy routing | |
| Cops and Robber | |
| Coq | |
| core stability | |
| Cost register automata | |
| counter automata | |
| counting logics | |
| Counting problems | |
| Cryptanalysis | |
| Cryptography | |
| Cut-free LK | |
| D | |
| Data Languages | |
| decidability | |
| Decidable fragment | |
| decision procedures | |
| Decision trees | |
| Decomposition | |
| depth of proofs | |
| Depth-3 circuit | |
| descriptive complexity | |
| descriptive complexity theory | |
| Deterministic finite automaton (DFA) | |
| Dialogue trees | |
| diameter | |
| Dirac graphs | |
| Directed Acyclic Graph | |
| Discrete ordinary differential equations | |
| disjointness function | |
| Distributed algorithms | |
| distributed computing | |
| distributed quantum Merlin-Arthur | |
| distributed verification | |
| distribution testing | |
| Domination problems | |
| Dynamic complexity | |
| Dynamic parallel algorithms | |
| dynamic programming | |
| Dynamical Systems | |
| E | |
| edge subdivision | |
| Effective Hausdorff dimension | |
| elementary graphs | |
| emptiness | |
| Energy Games | |
| entropic risk | |
| Entropy games | |
| Enumeration problems | |
| Enumerative Combinatorics | |
| eqaulity function | |
| eternal vertex cover | |
| ETH | |
| Exact real computation | |
| Exponential sums | |
| Expressive power | |
| expressiveness | |
| Extensional Type Theory | |
| F | |
| Fairness | |
| Feedback Vertex Set | |
| few subpowers | |
| fine-grained complexity | |
| Finite automata | |
| finite colorability | |
| Finite Differences | |
| Finite languages | |
| Finite model theory | |
| Finite multisets | |
| Finite-state compression | |
| Finite-state dimension | |
| First-order logic | |
| first-order predicate logical theories | |
| first-order theories | |
| Fixed Parameter Tractability | |
| Fixed parameterized algorithms | |
| fixed-parameter tractability | |
| fixed-parameter tractable | |
| Forall-exact problem | |
| forbidden subgraph | |
| FPT Approximation | |
| Fundamental Group | |
| G | |
| G-modular cardinality | |
| Games on graphs | |
| general algebra | |
| Graph classes | |
| Graph colouring | |
| graph connectivity | |
| graph drawing | |
| Graph Exploration | |
| graph minor | |
| graph modification problem | |
| graph motif | |
| Graph Searching | |
| Graph theory | |
| graph-algorithms | |
| guarded logics | |
| H | |
| H-free graph | |
| H-graphs | |
| Hamiltonian Cycle | |
| Hamiltonian Path | |
| hedonic games | |
| Helly Property | |
| Hereditary Systems | |
| Hilbert projective metric | |
| Hitting Set | |
| homomorphism counting | |
| homomorphism indistinguishability | |
| Hunter and Rabbit Game | |
| Hyperbolic graphs | |
| Hypergraph Matchings | |
| hypergraphs | |
| Hyperproperties | |
| Hyperspaces | |
| hypertree decompositions | |
| I | |
| Implicit complexity | |
| incidence graphs | |
| independent feedback vertex set | |
| information theory | |
| inner product | |
| input-driven automata | |
| Intersection Graphs | |
| Intuitionistic Logic | |
| Isometric path complexity | |
| Isometric Path Cover | |
| K | |
| kernel | |
| Kernelization | |
| Kolmogorov complexity | |
| Krasnoselskii-Mann fixed point iteration | |
| L | |
| Linear and star search | |
| Linear Temporal Logic | |
| Locality | |
| logic | |
| logics for PTIME | |
| loop invariants | |
| lower bound | |
| lower bounds | |
| M | |
| Markov chains | |
| Markov decision processes | |
| Markov kernel | |
| matching cut | |
| matrix multiplication | |
| Matroid intersection | |
| Matroids | |
| Max Cut | |
| MaxCut | |
| maximum cardinality search | |
| maximum cut | |
| Mazurkiewicz traces | |
| Median String | |
| Minimality | |
| Models of computation | |
| Modular width | |
| Modular-width | |
| Monadic Second-Order Logic | |
| monochromatic rectangles | |
| Monoid | |
| Monotonicity | |
| N | |
| Nash equilibria | |
| neural networks | |
| noisy queries | |
| Nominal Sets | |
| noncommutative polynomial ring | |
| Normal numbers | |
| O | |
| OBDD | |
| Online Algorithm | |
| online algorithms | |
| Online Computation | |
| opacity | |
| Oracle Construction | |
| Ordinary differential equations | |
| Ore graphs | |
| Outerstring graphs | |
| P | |
| p-Edge-Connected Graphs | |
| parallel algorithms | |
| parallel constant time | |
| Parameterized Algorithms | |
| Parameterized Approximation | |
| Parameterized Complexity | |
| Parameterized models | |
| Parikh automata | |
| Parity Games | |
| parsing | |
| partial search order | |
| Partial Vertex Cover | |
| Planar Embedding | |
| Planar Graphs | |
| polynomial factorization | |
| Polynomial-delay enumeration | |
| polynomially expressive | |
| Predictions | |
| Presheaves | |
| price of anarchy | |
| Primality | |
| primitive positive definability | |
| probabilistic automata | |
| Probability | |
| program analysis | |
| Program Extraction | |
| Program verification | |
| Proof complexity | |
| Proof Systems | |
| proper circular-arc graph | |
| proper Helly circular-arc graph | |
| property testing | |
| Pseudo-random generator | |
| Pseudodeterminism | |
| Q | |
| quantitative logics | |
| quantum computation | |
| quantum graphs | |
| query complexity | |
| Query models | |
| R | |
| radius | |
| Randomness | |
| Ranked Enumeration | |
| reachability | |
| real functions | |
| real numbers | |
| Realizability | |
| recognizable relations | |
| Reconfiguration | |
| Recursion scheme | |
| Reduced Ordered Binary Decision Diagram | |
| Register Automata | |
| Regular expressions | |
| Regular languages | |
| Relation algebra | |
| relational clone | |
| Relative value iteration | |
| ReLU cicuits | |
| Removability | |
| Representative Families | |
| Resolution | |
| Reverse search | |
| risk-aversion | |
| Roman domination | |
| Rényi-Ulam Games | |
| S | |
| Search problems | |
| Semiring semantics | |
| separability | |
| shortest path problem | |
| Shortest paths | |
| sigmoid circuits | |
| Simple Knapsack | |
| Simple Stochastic Games | |
| Spaces of subsets | |
| spanning tree | |
| Special graph classes | |
| sprase activity | |
| st-orientations | |
| state complexity | |
| Stateful computations | |
| Steiner Subgraph Extension | |
| stochastic games | |
| Stochastic mean-payoff games | |
| Strategy complexity | |
| string diagrams | |
| subexponential | |
| Subexponential algorithms | |
| Subgame-perfect equilibria | |
| subpower membership | |
| Subset-sum problem | |
| Subshift of Finite Type | |
| Subshifts | |
| support size | |
| symbolic computation | |
| symmetric computation | |
| symmetric monoidal categories | |
| systems of equations | |
| T | |
| TBA1 | |
| TBA2 | |
| TBA3 | |
| Team Semantics | |
| Temporal Graphs | |
| Termination | |
| the CONGEST model | |
| Theorem proving | |
| threshold circuits | |
| Time Series | |
| Topology | |
| traveling salesperson problem | |
| Travelling Salesperson Problem | |
| Treewidth | |
| Truemper Configurations | |
| Type Theory | |
| U | |
| Undirected connectivity | |
| Universality | |
| V | |
| Vector addition system with states | |
| Verification | |
| vertex cover | |
| visibly pushdown automata | |
| W | |
| W-hardness | |
| Wang tiles | |
| Weighted automata | |
| weighted grammars | |
| Well-partial order | |
| Weyl’s criterion | |
| work | |